The Crabwalk at Decapod Dunes
For a course on 3D modeling for concept art taught by Luc Steadman of Steadman Design Studio, I designed this hypothetical theme park land as an imagined 1920’s Boardwalk built by the crabs, birds, and other small animals that reside by the seaside. The architecture is all sandcastle-based, shrinking guests down to hermit crab size to enjoy restaurants run by crabby mobsters, acts by performing sandpipers, a sea turtle nursery and more.
Using a combination of Blender, TwinMotion, and Photoshop painting, I worked my way through the process of creating this full land. It was a great opportunity to cut my teeth on a different side of the design process and expand what I can offer my clients.